Protoyped menus and flow. Directed style for multiple systems. Designed iconography and created optimized assets.
Created all achievement assets as well consulting on typography and UX.
Redesigned the front end live tile system. Designed Arcade ranking meter and revised runes and medals for PVP.
Designed HUD elements for an alternate currency system in Imperial City. Redesigned the armor dyding system.
Prototyped the Champion System and created animation and technical design. Designed icons and HUD elements for the Justice System.
Prototyped the Gunsmith system.
Prototyped and designed the Coordination System.
Provided marketing and conceptual materials.
Edited video and created trailers for GRAW.
Created art assets for Gems with Friends. Supplied design solutions for iPhone 5 and Android support.
Created a new official typeface for the Sims 4.
Designed, programmed and created art for several online games.