Protoyped menus and flow. Directed style for multiple systems. Designed iconography and created optimized assets.
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Created all achievement assets as well consulting on typography and UX.
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Redesigned the front end live tile system. Designed Arcade ranking meter and revised runes and medals for PVP.
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Designed HUD elements for an alternate currency system in Imperial City. Redesigned the armor dyding system.
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Designed HUD elements for an alternate currency system in Imperial City. Redesigned the armor dyding system.
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Prototyped the Champion System and created animation and technical design. Designed icons and HUD elements for the Justice System.
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Prototyped the Gunsmith system.
Prototyped and designed the Coordination System.
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Provided marketing and conceptual materials.
Edited video and created trailers for GRAW.
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Created art assets for Gems with Friends. Supplied design solutions for iPhone 5 and Android support.
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Created a new official typeface for the Sims 4.
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Designed, programmed and created art for several online games.
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